Houdini Main Changelogs
| 4.9.357 | omunbind no longer crashes in SOPs. |
水. 5月 9, 2001 | |
| 4.9.357 | omunbind no longer crashes in SOPs. |
水. 5月 9, 2001 | |
| 4.9.357 | omunbind no longer crashes in SOPs. |
水. 5月 9, 2001 | |
| 4.9.357 | omunbind no longer crashes in SOPs. |
水. 5月 9, 2001 | |
| 4.9.357 | omunbind no longer crashes in SOPs. |
水. 5月 9, 2001 | |
| 4.9.357 | The internal VEX optimizer has been sped up. Large VEX functions should load faster now. |
水. 5月 9, 2001 | |
| 4.9.357 | The internal VEX optimizer has been sped up. Large VEX functions should load faster now. |
水. 5月 9, 2001 | |
| 4.9.357 | The internal VEX optimizer has been sped up. Large VEX functions should load faster now. |
水. 5月 9, 2001 | |
| 4.9.357 | The internal VEX optimizer has been sped up. Large VEX functions should load faster now. |
水. 5月 9, 2001 | |
| 4.9.357 | The internal VEX optimizer has been sped up. Large VEX functions should load faster now. |
水. 5月 9, 2001 | |
| 4.9.357 | The internal VEX optimizer has been sped up. Large VEX functions should load faster now. |
水. 5月 9, 2001 | |
| 4.9.357 | Adding the ability to type an op name in the tab menu. The list of operators will be filtered to match what was typed. |
水. 5月 9, 2001 | |
| 4.9.357 | Adding the ability to type an op name in the tab menu. The list of operators will be filtered to match what was typed. |
水. 5月 9, 2001 | |
| 4.9.357 | Adding the ability to type an op name in the tab menu. The list of operators will be filtered to match what was typed. |
水. 5月 9, 2001 | |
| 4.9.357 | Adding the ability to type an op name in the tab menu. The list of operators will be filtered to match what was typed. |
水. 5月 9, 2001 | |
| 4.9.357 | Adding the ability to type an op name in the tab menu. The list of operators will be filtered to match what was typed. |
水. 5月 9, 2001 | |
| 4.9.357 | Adding the ability to type an op name in the tab menu. The list of operators will be filtered to match what was typed. |
水. 5月 9, 2001 | |
| 4.9.357 | Added handles and automatic node creation to the TimeLine view. Also added a filter mechanism to display all, just displayed, or time sensitive COPs in the timeline. |
水. 5月 9, 2001 | |
| 4.9.357 | Added handles and automatic node creation to the TimeLine view. Also added a filter mechanism to display all, just displayed, or time sensitive COPs in the timeline. |
水. 5月 9, 2001 | |
| 4.9.357 | Added handles and automatic node creation to the TimeLine view. Also added a filter mechanism to display all, just displayed, or time sensitive COPs in the timeline. |
水. 5月 9, 2001 | |
| 4.9.357 | Added handles and automatic node creation to the TimeLine view. Also added a filter mechanism to display all, just displayed, or time sensitive COPs in the timeline. |
水. 5月 9, 2001 | |
| 4.9.357 | Added handles and automatic node creation to the TimeLine view. Also added a filter mechanism to display all, just displayed, or time sensitive COPs in the timeline. |
水. 5月 9, 2001 | |
| 4.9.357 | Added handles and automatic node creation to the TimeLine view. Also added a filter mechanism to display all, just displayed, or time sensitive COPs in the timeline. |
水. 5月 9, 2001 | |
| 4.9.356 | There are two new expression functions in Houdini: tex() and texni() which perform texture evaluation of disk files. These functions are similar to the pic() and picni() expression functions, but use the texture mapping code to allow for rasters which aren't 4 channel 8/16 bit data. These functions can minimize memory usage when accessing single or three channel images and can also provide access to high-dynamic range/high-precision data stored in floating point images. |
火. 5月 8, 2001 | |
| 4.9.356 | There are two new expression functions in Houdini: tex() and texni() which perform texture evaluation of disk files. These functions are similar to the pic() and picni() expression functions, but use the texture mapping code to allow for rasters which aren't 4 channel 8/16 bit data. These functions can minimize memory usage when accessing single or three channel images and can also provide access to high-dynamic range/high-precision data stored in floating point images. |
火. 5月 8, 2001 |