Vops feature recognition

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Hey guys and gals,

I have created this rocky terrain in VOPS (see attached image) and I am trying to work out some ways to do the following stylized effects to it.



1. Along each ridge I would like to colour it with a fairly solid line that runs along it and that does not care how low/high the ridge is.

2. Where each peak in the ridge is I would like to put a colour circle.

These two challenges are not for anything specific but rather for learning how to make a VOPS network that can recognise features and trends in geometry.

I feel that feature recognition in shaders could resault in some fantastic landscape shaders. although somewhat slow

Any ideas are welcome

mark
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