Hi all. I learn houdini about 3 weeks, but wanna make some ship destruction.
For exaple I took my favourite film - star wars. but My knowledge doesn't suffice.
first - I want, that ship blown up on two parts and in some places on the ship covering - there take off some blown up pieces.
If it is not difficult, can you to promt, how can i do this.
ps. sorry for my english. it is isnt my strong side. some words search i in translator)
ship destruction
2407 2 1- sanchoflat
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- rafaels
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I don't know, but 3 weeks sounds like an awful short time to be aiming that high…
Start with the basics: try to blow up a cube or anything else and go from there.
You can go here for a short tutorial on breaking things:
http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=192&Itemid=346 [sidefx.com]
And here for a lot of other things:
http://sites.google.com/site/pqhoudinitutorial/ [sites.google.com]
It's common in a pipeline to start with rough models and effects and go on refining from there. Don't expect to start already with a final ship and amazing looking effects and stuff. This whole thing of VFX has been a humbling experience to me…
Cheers
Start with the basics: try to blow up a cube or anything else and go from there.
You can go here for a short tutorial on breaking things:
http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=192&Itemid=346 [sidefx.com]
And here for a lot of other things:
http://sites.google.com/site/pqhoudinitutorial/ [sites.google.com]
It's common in a pipeline to start with rough models and effects and go on refining from there. Don't expect to start already with a final ship and amazing looking effects and stuff. This whole thing of VFX has been a humbling experience to me…
Cheers
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
- sanchoflat
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