Transfer attributes to instance geo
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- csp
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- insania
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- csp
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insania
I don't think you can get the attributes from the points at the sop level of the instanced geo, only at the object level. So to get the color, you must use point() and instancepoint() on the shader. Take a look at the file.
digging little more to the forums I came in front of what you said, so I guess you are right but the workaround you are using in our attached scene works for me just fine. Thanks
P.S. I also found this from Peter Claes' blog and which is very interesting that combines copySOP with instancing in rendertime. http://www.peterclaes.be/blog/?p=34 [peterclaes.be]
cheers
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- csp
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