Problem with Geometry Solver while source is deforming.

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I've an animated sphere which is transferring Cd to a deforming
grid. I connected grid to Input1 and sphere to Input2 of solver SOP.
Inside sop solver, I connected Prev_Frame to first input of attribtranfer SOP and Input_2 to second input.
Now it's obvious that I’m going to loose deformation of grid because Prev_Frame is calculating
Rest position of Input1(deforming grid).
I know the problem but don’t know how to fix it.

Attachments:
problem_with_solverSOP.hipnc (97.2 KB)

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443 posts
Joined: 9月 2012
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I got it. I transfered the color from the previous frame grid (Prev_Frame) to the current frame grid (first input). Just using an extra attribute transfer.

Attachments:
problem_with_solverSOP_fixed.hipnc (135.8 KB)

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