i am using a mantra surface node in the geometry, in which there is no diffuse map parameter to be found, what i found is a color map parameter instead, and there are three value field, should I type $F in them all? I just trying to import a video into a geometry. thank you!
sorry, its called base color map. so check ‘use color map’ and then in ‘base color map’ enter the path to your image sequence, - $HIP/seq/myseq.$F4.tif
if you just want the raw video though, you'd be better off adding texture support to a constant shader
Thank you so much for your help here! I am new to houdini, and I surely want the raw video in my case, would you please explain a little bit more about the constant shader support? Thanks again for your patience. In addition, why are you using a $F4 in this case? What does the number “4 ”represent here? Thank you so much.
for the shader, you can use a texture vop to grab the color from your images. im not positive but i believe you will need to promote the map parameter outside of the vopnet to use $F in it.
what if my image sequences start from “myimage.0000.tif”, instead of “myimage.0001.tif” ? I found that by using veriable $F4, Houdini can only read from “myimage.0001.tif” as first frame and omitted myimage.0000.tif. what expression should I write to fix this? thank you.