hello
I have to create a lava flow, and want to use texture to add some detail to FLIP. I tried give particle a rest position as a coordinate before sim. but the way seen not good, the rendering result is terrible…
maybe there is a way can give FLIP a correct texture coordinate?
thanks!
can FLIP has texture?
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- igou
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- eetu
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- igou
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- Solitude
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I also set up a very similar thing using rest fields for flip. Check this
video: https://vimeo.com/89077210 [vimeo.com]
and link to my site:
http://fx-td.com/?p=329 [fx-td.com] <has the file for the flip stuff.
video: https://vimeo.com/89077210 [vimeo.com]
and link to my site:
http://fx-td.com/?p=329 [fx-td.com] <has the file for the flip stuff.
Ian Farnsworth
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- circusmonkey
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- igou
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