JohnnyBGoode
Thanks so much for solving so many issues I have been having!!
So, just to check I've got this right - as it was a 2/3 camera, I assume if I put 19.9333333 into the apeture parameter, then tap the focal length I was shooting at (for instance 120mm) into the focal lenth parameter it should match up?
No problem, I learned a lot of that making the Camera Creation Script. Glad to help.
Yes, it looks like you got it. In theory it should match up, but there are many other factors involved; the accuracy of the CCD (the image may only take up a portion of the CCD so the 2/3" might not be correct), Lens curvature, among other things. It should get you close though.
keltuzar
Btw how did u achieve to have whose fancy little handles when u look thru your cam?
Sadly, I cannot take credit for those handles, that is all SESI. Many of the stuff that my camera network does can be seen while interacting with the camera in the viewport. If you right click on the camera in the viewport you can turn on frustum and focal length, and other cool stuff. My camera just allows you to see those things all the time, but not interact with them, it's all tied to the exsisting controls on the default camera.
JohnnyBGoode
Maybe you could add something to it that would help with the kind of ‘real-world’ lens issues i've been having?
Not sure how to do that, I think you can add custom items to the defaults menu, but that would be about it.
I guess one could make a Digital Asset that encompassed a camera, then you could add a whole slew of things. That is a project for another day.
stevenong
I'm on the same page as Jeff. I've always rendered everything with the same aspect ratio as the plate.
Thanks for the reassuring

BTW: forgot you thank you for welcoming me back to the Houdini Community on another thread. I never left Houdini, but I just dropped of the list for a while… Now that I'm working freelance I figured it was a good way to get my name out there again