Hello, I just started learning houdini a few days ago. I have a sim consisting of pyro smoke and some particles affected by the smoke. At the end of the sim is a file node that writes each frame to disk. Upon reading the sim back into a fresh scene everything seems to be okay but after the first frame there is a box around the simulation with the same dimensions as the smoke's bounding box. This box obscures the simulation both in viewports and in render… how do I eliminate this unwanted geo?
Thanks!