cast shadow problem
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 - Tamas Molnar
 - Member
 - 3 posts
 - Joined: 12月 2014
 - オフライン
 
                        hey guys, shadow question: i would like to get the shadow cast by the sphere on the grid. I have two area lights, i adjusted both lights' “shadow mask” parameter to only affect the sphere. However, upon rendering there are still some self-shadows on the grid and they “cut out” from the shadow cast by the sphere. I tried also putting a shadow matte on the grid. Any ideas how to get a clean shadow? Attached screen shots and hip file. Thanks a lot!
                    
					
                    
                        
                            
                        
                    
					
						
					
                    
                    
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