rendering sprites continued...
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- yellowcello
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- Joined: 7月 2005
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My sprites are now rendering fine, thanks for the help. I have split my particles in POPs into groups, ie when they are hit. I want to have different shaders on the groups. I thought that using the shop SOP and referencing the groups would work but it didnt, i think because it is looking for SOP groups. What I need is a POP shop. Is there such a thing? Thanks for any help
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- Ondrej
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- Joined: 7月 2005
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- yellowcello
- Member
- 4 posts
- Joined: 7月 2005
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