Irradiance caching

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Howdy,

I'd like to store and re-use a single indirect lighting solution across a bunch of frames to speed up renders. It's a great technique used in other renderers. I assumed “Irradiance caching” would do this, but I can't find a workflow. Any advice?

Thanks

Nick
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you want to look at the GI Light shelf tool

http://www.sidefx.com/docs/houdini15.0/nodes/obj/indirectlight [sidefx.com]
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Perfect. Thank you.

N
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