The Quad Buffer Stereo option for both the viewport and mplay is disabled for us in 14.0.305
We running K4000s with Nvidia 3D Vision 2 ir emitter and wireless glasses, on an ASUS VG248 (Nvidia 3d Vision ready).
Testing the glasses and display with glxgears -stereo shows that both are working fantastically.
How can we get houdini and mplay to allow us to select quad buffer stereo?
OpenGL Quad Buffer Stereo
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- zdimaria
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