Houdini Subsurface scattering not working on Mantra Shader

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Hi,

I'm following a tutorial where I have to enable subsurface scattering. But when I do that my result is completely different from the tutorial. I have tried different intensities and densities in the subsurface scattering tab in the Mantra Shader node. But it doesn't change anything about the shader.

Thanks in advance.
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Different result to the tutorial because it is having no effect? There was a bug in a previous version of houdini.

https://www.sidefx.com/forum/topic/44583/?page=1#post-207793 [sidefx.com]
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That's probably it. I tried SSS on different objects but it still has no effect. Thanks I'll update and then try it out.
Windows 7| 24 GB RAM DDR3| AMD Athlon X4 760K Quad Core Processor 3,8 Ghz | Nvidia GTX 970 4GB
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