Creating faces from a wireframe.

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Hello

I am affraid the issue I am struggling with for a shaming long time is rather basic.

I have a sphere made only of edges, ie a wireframe sphere (see attachement below). The wireframe is made of triangles and quads.
I want to create a polygonal face for each one of the wireframe triangle and quad I have.

What would be a good way to do so ?

Thank you, I wish you an excellent day !
Edited by Wahars - 2019年4月29日 09:51:34

Attachments:
face from wireframe.JPG (69.9 KB)
faces_from_wireframe.hip (63.9 KB)

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You can try Tetrahedralize, ConvexHull or VDBFromParticles. Also if you can isolate every three points based on connectivity or distance you can use Add SOP or PolyFill to convert those to a polyggon..
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rpopovici
You can try Tetrahedralize, ConvexHull or VDBFromParticles. Also if you can isolate every three points based on connectivity or distance you can use Add SOP or PolyFill to convert those to a polyggon..

Tetrahedralize does perfectly the trick ! It triangulates the few quads I got (I wanted that anyway) and creates a nice face for each triangle !
I had never used this node in this context, it is usefull to know it can do that.

Many thanks rpopovici ! Have a nice day !
Edited by Wahars - 2019年4月30日 11:27:51
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