Hello!
I'm working on a hair simulation where at some point, all hairs get unpinned from target and fall off to the floor.
I have a Hair generate node using the guides from that sim, but at the moment the hairs fall off, they keep stitched to the skin geo.
I was wondering if there's a way to have those new hairs from the hair generate to follow the sim when they unpin from target?
Thanks!
José
Hair Generate with not pinned sim
1123 0 1- Jose Molfino
- Member
- 15 posts
- Joined: 8月 2016
- Offline
-
- Quick Links