Bake Texture node not baking right colors.

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Hey everyone, I had to use the bake texture ROP recently to bake some lighting, but I notcied the colors don't exactly match up. Anyone have an idea why? I tried differen output settings because of the colorspace but it still won't work.

The left side is the untouched version, middle is the changes I have made to the shader and the right one is a model with the baked textures.

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help.png (169.9 KB)

Windows 7| 24 GB RAM DDR3| AMD Athlon X4 760K Quad Core Processor 3,8 Ghz | Nvidia GTX 970 4GB
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47 posts
Joined: 2月 2015
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I think I solved it. I used an EXR format. But what helped is using a PNG format and changing the colorspace to linear when importing it.
Windows 7| 24 GB RAM DDR3| AMD Athlon X4 760K Quad Core Processor 3,8 Ghz | Nvidia GTX 970 4GB
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