As the title has shown, it is troublesome for me to handle masse texture with masse components.
I tried with the material stylesheet. It is nice. But I still feel slow, is there any other better way to assign materials when you have a big scene?
Problem with masse textures to apply to mass amount of components
1855 0 1-
- Tae byun
- Member
- 3 posts
- Joined: 3月 2016
- オフライン
-
- Quick Links
