Hi,
I'm pretty sure there should be some topic/tutorial, but I tried for a month and I didn't find anyone so far: can you please help me to find the way to import a camera/scene tracked with Nuke to houdini? I just want to do something easy. I filmed my loung table and I want to crash a solid (made in houdini) on it. I know how to track a camera in Nuke and how to export (FBX) tracking points and camera. I imported such points and camera in houdini all right, but I'm not able to see the footage of the table. I suppose I should convert the footage in PNG sequence and open as a background image in the FilmboxFBX node, but it doesn't work. Any suggestion please?
Thanx
Import camera and scene from Nuke to Houdini
2871 1 0- danielecrespini
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- Joined: 7月 2019
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- ProceduralFrankie
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- 76 posts
- Joined: 2月 2017
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Hi!
This tutorial explains how to export a camera from Nuke to maya, just focus on the export part and simply, once in Houdini:
Import > Alembic Scene or Fbx
https://www.youtube.com/watch?v=KrLkGqASUiY [www.youtube.com]
This tutorial explains how to export a camera from Nuke to maya, just focus on the export part and simply, once in Houdini:
Import > Alembic Scene or Fbx
https://www.youtube.com/watch?v=KrLkGqASUiY [www.youtube.com]
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