I'm creating with a friend a bridge for Houdini and Blender but I have an issue I'm not sure how to tackle:
I'm creating a Pybind module linked to Houdini Libraries that reads and write geo, for now, it all works as expected in standalone, but if I try to use it inside blender I have the following error:
ImportError: dlopen(/Users/sven/Library/Application Support/Blender/2.81/scripts/addons/blender2houdini/b2h_17_5_425.cpython-37m-darwin.so, 2): Library not loaded: /Users/prisms/builder-new/WeeklyDevToolsHEAD/dev_tools/local/lib/libz.1.dylib
Referenced from: /Applications/Houdini/Houdini17.5.425/Frameworks/Houdini.framework/Versions/Current/Libraries/./libAlembic_sidefx.1.7.9.dylib
Reason: image not found
So I guess it's a conflict with Blender's own library, but I have no idea how to solve this.
I've tried to link the libraries as private but that makes the build fail
this seems like the build environment at SideFX. I'm not sure how it's not creating issues in Houdini other than the one I faced (using shared hou libs )