Navmesh Obstacle from Houdini mesh?

   2296   0   0
User Avatar
Member
1 posts
Joined: 11月 2018
オフライン
I've looked everywhere to find the answer for this. However I could've missed it completely. But is there a way I can make unity look at a mesh in the Houdini asset to use as a navmesh obstacle for carving?

Thanks in advance.
  • Quick Links