I want to key-frame the enable constraints check box on an object. This would allow me to have the object follow a path and then stop following it and do something else. Unfortunately I have not been able to make this work. Keyframeing the check box from on to off dose not turn off constraints. I thought it might be a bug but I've seen this behavior across multiple versions. Has anyone else had this problem? Is there a trick to make it work?
Thanks
Keyframing enable constraints does not work
1952 1 1- Nathan Apffel
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- Joined: 1月 2016
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- toadstorm
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- 359 posts
- Joined: 4月 2017
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I haven't tried keyframing that attribute directly, but you could instead use a constraint blend in your CHOP network, then keyframe the blend weights between your original channels and your constrained channels. If you only need a binary switch, you could do something similar with a Switch CHOP. Then just add a channel reference for the blend/switch attribute(s) to your object.
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
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