Viewport point redraw ghosting

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Hello
I've been suffering a bit with points not redrawing correctly in the viewport.
They'll quite often leave a ghost point behind or occasionally just not update their position, but if you look in the geo spreadsheet can see them moving.
A scene reload fixes it. Not sure but seems like it might more common with a sop solver
Are there any settings that I might need to adjust to avoid this?
I’m running a RTX30 series card 460.89 studio drivers, 18.5.408, win10

Any thoughts appreciated
Edited by Hatchery - 2021年1月25日 07:08:16
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