Flipbook export - Overlay wedge values

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I am trying to do a seemingly simple task for each wedge :

1) export my generated geo as an obj

2) export a jpg image (Frame 1) from Flipbook (openGL render)

3) overlay on top of that my wedge values.

I have no idea what am i doing wrong here...i have uploaded a test scene if someone can give me a hint
it would be really useful to get this right

Attachments:
PDG_test.hip (460.5 KB)

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I had to create a camera for the Opengl ROP to work but now my Flipbook renders are pitch black.
Here is the updated file.

Attachments:
PDG_test.hip (580.2 KB)

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Found the problem. Inside the OpenGL rop my scene path and camera path needed to be relative paths for some reason.

So obj/cam became ../../../../cam

ofcourse thats not very clean. I am missing something obvious i think, but it works now
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