Hi, I am lighting a scene, and the material of my surface is reflective. The issue is that top-down area light (no matter how far I place above the object) is always visible in reflections as a white square/rectangle.
I do want light to cast reflections, but I do not want the light box / light source to be reflected as well.
My light geometry is turned off. Turning off reflection contribution takes away main scene reflections too.
Light Box visible in object reflections.
1466 3 2- kiratsinhjadeja
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- kiratsinhjadeja
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- eikonoklastes
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kiratsinhjadejaThis is a bit of a contradiction. In your scene, the only things showing up in reflections are the cubes and the light source.
I do want light to cast reflections, but I do not want the light box / light source to be reflected as well.
If you want to disable the light from appearing in reflections, do it in the Light tab, under Contributions.
- kiratsinhjadeja
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Thank you, yes I tried this takes away reflection contribution as a whole. I do want light to do it's thing - cast reflection, shadows, etc. I just don't want the light box to be visible in reflections.
For example in screenshot above, if I turn off reflection contribution, cubes stop reflecting on ground too. I just want the light source to be gone from reflections. The cubes have reflective surface and bounce light off each other as well - upon activating this reflect contribution that goes away as well.
For example in screenshot above, if I turn off reflection contribution, cubes stop reflecting on ground too. I just want the light source to be gone from reflections. The cubes have reflective surface and bounce light off each other as well - upon activating this reflect contribution that goes away as well.
eikonoklasteskiratsinhjadejaThis is a bit of a contradiction. In your scene, the only things showing up in reflections are the cubes and the light source.
I do want light to cast reflections, but I do not want the light box / light source to be reflected as well.
If you want to disable the light from appearing in reflections, do it in the Light tab, under Contributions.
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