Hello, I just encountered something I'm not sure I know how to solve. I need to prune a portion of a scatter, this "layout" is a exported out as a USD so you don't have the instancer "live" in the shot. What what I can see I can only prune the various prototypes, but not the actual scatter points.
I can remove instance points with the boundingbox method, but I had hoped I could select the points (or define it in a more intuitive way.