Hey guys,
I have created a simple bone deform using KineFX stuff overall . After the "Capture Proximity" node, we have the "BoneCapture" attribute that shows the bone weights in an array.
However, when I try to modify the values using VEX code, nothing happens. I'm not sure why it's not working. My code seems to be fine, just a simple for loop.
can someone help me how to solve this problem ;
Thanks in advance
KineFX BoneCapture Weight Modify VEX Array
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- Milad Savar
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- Joined: 10月 2015
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