The way I do it right now is I have an attribute and I create a second attribute of a different name, like this:
u@uv2 = set(v@uv1.x, v@uv1.y);
What I wish was possible:
u@uv = set(v@uv.x, v@uv.y);
I also tried to do this with SOP tools, I looked at things like Attribute Cast or Attribute Create, but couldnt figure anything out.
The end goal is to turn vector3 into vector2 and keep the original name on the vector2. Kind of like Attribute Promote's "Delete Original" checkbox.


