Tomas Slancik
tamte
About Me
INDUSTRY
Advertising / Motion Graphics
Connect
LOCATION
New York,
United States
ウェブサイト
Houdini Skills
Availability
I am currently employed at Method Studios
Recent Forum Posts
Copernicus Terrains - How to Paint an Interactive Mask 2026年10月2日15:13
I don't think I understand what you are running into
for me just a simple display flag on the Clip and Paint node selected I can paint interactively

or if you want to display it at the same time, 3D/Display flag workflow seems to work for me
for me just a simple display flag on the Clip and Paint node selected I can paint interactively
or if you want to display it at the same time, 3D/Display flag workflow seems to work for me
Copernicus Terrains - How to Paint an Interactive Mask 2026年10月1日17:36
you can use Paint 3D COP and plug your original heightfield into canvas
HDA changes: how do other artists get the updates? 2026年10月1日12:01
olivierthit's common for houdini to pick up the otl changes automatically, especially if the user is interacting with the node or do stuff like bypass/unbypass, so in theory they can just continue working and the node should break, I mean update, at some point
What does the other artist have to do to get the last update?
to force it they can do Assets/Refresh Asset Libaries
usually it's a good practice to do updates on a bumped up minor version number or a dev branch and when you want them to test/use it they can version up or switch to that version, that can avoid broken scenes and other issues like renders changing/breaking mid sequence etc