Feature Request: Anti-Aliasing / Supersampling Node in COPs

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Hello SideFX team,

I would like to request a dedicated anti-aliasing / supersampling node for COPs (COPERNICUS), similar to the solution available in Substance Designer.

Currently, the only reliable workflow is to work at 2× resolution and then downscale using Resample + Size Ref, which is indirect and resource-heavy.

There is also the Denoise AI node (Intel Denoiser v2.2), but this is not proper anti-aliasing. It behaves as a denoiser, alters edge structure, and produces worse results compared to true supersampling. Substance Designer provides significantly cleaner edges for this use case.

A dedicated node that applies proper edge-aware anti-aliasing directly on the input image, without resolution-based workarounds, would greatly improve texture and pattern workflows in COPs.

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