Hair generation penetrating the mesh

   1307   1   0
User Avatar
Member
7 posts
Joined: 6月 2020
オフライン
Hello,

My hair generation (after guide_simulate)enterr at certain areas of the mesh. Though the guides have a lot of collision information and none of them penetrate the mesh.

Actually, it seems some strands are growing inside of the mesh.

Did this already happen to someone ? Thanks!
Edited by Nicolas D - 2021年12月9日 05:32:33
User Avatar
Member
43 posts
Joined: 9月 2016
オンライン
Was having this same issue. Found this that helped:

https://forums.odforce.net/topic/43960-hair-inside-mesh/ [forums.odforce.net]

I was using Fizz on the guides as well. You can apply a texture multiply on the fizz amplitude/intensity to reduce/alleviate problematic parts. It worked for me as the part that was going under actually didn't need fizz. Seems like something that could be handled/detected by the generate node
  • Quick Links