Day 2 | Animal | Animation

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Fishing game, unfortunately ran out of time to finalize it but loved the wild process!

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02.png (2.2 MB)

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Day 2 - Animal

Used a lot of compositing in this one. challenging but fun!

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Cops.png (594.5 KB)
Solaris_02.png (1.1 MB)
Sops.png (1.3 MB)

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If you can't see which animal then that's on you buddy
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sops.png (175.3 KB)
lops.png (65.9 KB)
matlib.png (156.0 KB)
animal.mp4 (14.3 MB)

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Day02_Animal
針が柔らかいハリネズミ


Edited by 90n83i - 昨日 19:10:35

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Day02_Animal.png (753.0 KB)
Day02_Animal_02.png (883.5 KB)

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Here's my interpretation of Day 2 topic! The paper crane migration.

https://youtu.be/VHvhtEcsCws [youtu.be]

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Capture d’écran 2026-03-03 012318.png (1.3 MB)

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My Mardini day 02

Edited by eduardobieta - 昨日 19:39:14
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Hey,

This is my submission for day 2 Mardini animation 2026

Submission: https://youtu.be/T_whN_XGAMs?si=emtNkI2r1CREOjnN [youtu.be]

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mardiniday2.1.png (1.2 MB)
mardiniday2.2.png (989.0 KB)

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Day 2 - Animal

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pirate_002.mp4 (8.1 MB)
making_001.jpg (198.9 KB)

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water strider ^^
Enjoy!
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(just in case files are not displayed)
Edited by Felix Braun - 昨日 21:40:11

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finalrender.mp4 (6.6 MB)
v3.mp4 (4.4 MB)

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Edited by playhead - 今日 06:25:10

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02Animal Screenshot.png (3.8 MB)

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Trying a fashion capybara
Edited by ener64 - 昨日 22:53:52

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day02_network.png (405.8 KB)

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misha
Mardini day 2 animal

Ape muscle simulation

I originally prepared an ape model I was going to use, but according to the rules it was not created in Houdini and couldn't be used, soooo ... I made a speed sculpt of an ape with the sculpt node in Houdini and used it in the Otto recipes to topo transfer and simulate muscles... pretty amazing to be able to create a simulation of an ape within a day, actually a few hours, since the speed sculpt took a while....













Edited by misha - 昨日 23:31:10

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monk4.JPG (237.3 KB)
monk2.png (1.0 MB)
monk1.JPG (238.4 KB)

m
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You may not know him, but he is Mr Nudibranchs.

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Trying to get this rendered out before today's deadline had me squirming in my seat.
It's hard to stay focused when you've got WOOOOOOOOOOOORRRRRRRMMMMSSSSSSSS





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Mardini_Day_02_Worms_GEO_Graph.JPG (250.1 KB)
Mardini_Day_02_Worms_MAT_Graph.JPG (230.4 KB)
worms_02.hiplc (1.6 MB)

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Day 03 - Animal - Tardigrade (Waterbear!)



As someone working in the medical animation field, I had such a joy making this creature. Tardigrades are resilient, majestic, terrifying, and beautiful. I found vellum to be a great way to get the body shape, and I used apex to throw together a quick rig. I hope you enjoy this looping animation!

(trigger warning: maximum node spaghetti)
Edited by zakkatara - 昨日 23:52:25

Attachments:
Screenshot 2026-03-02 222934.png (4.1 MB)
Screenshot 2026-03-02 223053.png (3.4 MB)
Screenshot 2026-03-02 223303.png (5.6 MB)

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Day 2 submission! Decided to create my own creature for the render.
Had some PC problems, liquid cooler not working and crashing my computer, but I managed to render out a short flipbook🙂‍↕️just in time
Edited by HYUN_3 - 昨日 23:59:57

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IMG_8785.jpeg (1.4 MB)
스크린샷 2026-03-03 093002.png (1.0 MB)

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Here's my entry for DAY 2!

glasswing butterfly

Attachments:
Screenshot 2026-03-03 042804.png (2.2 MB)
Screenshot 2026-03-03 043137.png (1.6 MB)
untitled.mp4 (6.0 MB)

I love node based world

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