Modeling a hyperbolic tesselation?

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Hi,

Posted this in Technical Discussion, no replies, but maybe this is the right place (sorry for double posting).

Found this video on Youtube: http://www.youtube.com/watch?v=xJYY8v2pNw8 [youtube.com] of a {3,7} hyperbolic tessellation.

I would like to model something similar in Houdini, but all information I can find about the subject relates to 2D tessellation. My maths skills aren't superb… Does anybody know the algorithm behind this, and how it might be implemented in Houdini? Would L-system polygons be a possible solution?

Thanks,
Fredrik
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