Camouflage Shader

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I allmost finished a Mech Warrior like model for class at university and just started to play around with shaders. I took a nice fresnel shader example from odforce which kinda looks nice on the model, but I think for a war machine like this a matt camouflage pattern would be much nicer than shiny metal. Has anyone done this in Houdini or can anyone tell me how to build a pattern like this one [blog.rxgrafix.com]?

Unfortunality I'm unable to show you the whole model yet (don't know what my prof would say) but I think I can give you a sneak peak. Maybe in a few weeks after I passed this class I can show you more and maybe share this model on exchange.

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mech.jpg (33.4 KB)

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try clamping noise vops and layering them up.

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cammo_test.hipnc (337.8 KB)

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Wow, this looks amazing … I'll post a picture what it looks like on the model after I get home from work 8)
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This looks so cool … now I only need to find and assign nice materials to the other parts of the model. That'll be a lot of work

Attachments:
mech.jpg (58.7 KB)

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