I'm Houdini 10.0.374 for Mac OS X Leopard 10.5.8
If I rename a material I created, then the material will not render. *object will be white*
Example… I create a vop vex surface shop, vop vex displacement shop and properties shop… select all three, shift-c to put them into a material… *and of course do all the necessary shader work inside*
then I select the material, drag and drop it onto my object in the viewport, and hit render… all is fine!
however, if i go back into shops, and change the default name of material1 to say mold… and then hit render, it renders white *as if the material path is broken*… but if i go and look at the materials tab of the object geo node, the correct name has been replaced in the path… *meaning the path uses the new name of mold*
so… just curious, is this a bug?
Thanks,
Jonathan