I have a texture map sequece upto 32 frames. I am projecting it through a light, but the tiff sequences ends on the 32nd frame. Is there any expression with which i can make this tif sequence to loop in time ? I came accross a maya version of it file1.frameExtension = ((frame-1)%32) + 1, Is there anythin similar in Houdini ?
thnkzz in advance !!
looping tiff sequences in projections
2548 3 1- angels_arrows
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- edward
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