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Houdini Engine for Unreal » heightfield terrain questions
- askingart87
- 5 posts
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Thank you dpernuit,I add heightfield clearlayer node to remove some default layers and reimport into UE, then landscape missing texture is fixed. But I still not very clear about how to control the every default layer mask information, can I adjust the default layer mask like debrock, mesa for example.
Houdini Engine for Unreal » heightfield terrain questions
- askingart87
- 5 posts
- Offline
Hi
After I input the HDA file into UE4 ,all the landscape layers are filled ,I found a lot of missing textures. I have no idea
After I input the HDA file into UE4 ,all the landscape layers are filled ,I found a lot of missing textures. I have no idea
Houdini Engine for Unreal » Aligning splat maps to landscape
- askingart87
- 5 posts
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Hi,
Did you just import the hda file into UE4 which export from houdini. I don't know how to control all the layer mask
Did you just import the hda file into UE4 which export from houdini. I don't know how to control all the layer mask
Houdini Engine for Unreal » Correctly Export Terrain Layers as Masks for UE4 Material LayerBlend
- askingart87
- 5 posts
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Houdini Engine for Unreal » Correctly Export Terrain Layers as Masks for UE4 Material LayerBlend
- askingart87
- 5 posts
- Offline
Hi all
I just export the landscape into UE4 with all of the layers info, but I don't know how to make higher resolution of these layer mask
I just export the landscape into UE4 with all of the layers info, but I don't know how to make higher resolution of these layer mask
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