Hi all,
I'm struggling to find an easy solution to this simple problem: how can I read a string array from a string array attribute, let's say from detail?
I can do it easily with float, int or vector, but I can't find it with string.
Thanks!
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Technical Discussion » Access string array element from parameter expression
- slare
- 2 posts
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Houdini Engine for Unity » Vertex color
- slare
- 2 posts
- Offline
Hi all!
I have trouble to work with houdini engine and vertex color.
I need to both read and write vertex color from geometries with an otl.
Writting vertex color from houdini to unity works perfectly by reading cd point attribute.
But I did not not managed to make houdini read vertex color from unity's game object. I tried to read it from point attribute and vertex attribute, with the same result.
Is there something special to do to read make houdini read vertex color from a game object? Is it even possible to do that?
Thanks
I have trouble to work with houdini engine and vertex color.
I need to both read and write vertex color from geometries with an otl.
Writting vertex color from houdini to unity works perfectly by reading cd point attribute.
But I did not not managed to make houdini read vertex color from unity's game object. I tried to read it from point attribute and vertex attribute, with the same result.
Is there something special to do to read make houdini read vertex color from a game object? Is it even possible to do that?
Thanks
Edited by slare - 2017年2月7日 17:39:18
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