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Found 185 posts.

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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2010年9月5日 09:25:43
i tested the tools with H11 and they are working fine. you need to make just a small change in one of the scripts, documented in https://sites.google.com/site/freecgtools/downloads/supported-versions [sites.google.com]
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Houdini Lounge » Python Technical Evening - Will it be recorded?

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whalerider
194 posts
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 2010年5月8日 17:51:16
i've written some Python code for Houdini to create particle flow digital asset and camera transfer tools. see https://sites.google.com/site/freecgtools/downloads [sites.google.com]
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2010年3月25日 05:54:03
orcavfx.com is going down in 2 weeks.
You can now find the tools on https://sites.google.com/site/freecgtools/ [sites.google.com]
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2010年1月6日 21:52:53
version 1.4 is out:
- Nuke support
- PyMEL (for the Maya-specific tools)
- cleaned up the code

http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2010年1月2日 20:21:51
Thanks, Frank. That would be great.
I'll be uploading another update (of the camera transfer tools) soon.
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Technical Discussion » hou.ui.selectFile() - default_value ignored

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whalerider
194 posts
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 2009年12月18日 09:39:49
Thanks.
I've updated my camera transfer tools code.
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Technical Discussion » Maya aperture conversion during FBX import

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whalerider
194 posts
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 2009年12月18日 09:17:45
Thanks, Oleg.

This is scarier than I thought ;-)
I had just updated my camera transfer tools' code to take into account the longer formula above. If I have to take into account all possible cases you listed it will become a pain. Good thing I had uploaded the code yet. I'll just go back to the older and simpler formula and leave the heavy lifting to you guys.
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Technical Discussion » VS2005 and Win7 x64?

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whalerider
194 posts
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 2009年12月15日 17:59:49
Thanks, Rick.

Ratmann
Seems to be the case last time I checked.

http://www.sidefx.com/docs/hdk10.0/hdk_intro_compiling.html [sidefx.com]
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Technical Discussion » VS2005 and Win7 x64?

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whalerider
194 posts
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 2009年12月15日 15:12:23
HDK does not work with VS2008?
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Technical Discussion » Maya aperture conversion during FBX import

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whalerider
194 posts
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 2009年12月14日 15:46:03
I see that the formula is not just

25.4 * Maya horizontal aperture, but

25.4 * Maya horizontal aperture(min(1, (ch(resx)/ch(resy)*ch(aspect))/Maya aperture ratio)

Is that the correct formula to use?
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2009年11月29日 07:31:12
You are welcome ;-)

goldleaf
Thanks whalerider. That's very generous of you.
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2009年11月27日 21:35:20
The source code is now available to download.
About 2500 lines of Python code and 1000 lines of comments.
Took me a few weeks of R&D, testing and documenting, so you may find some useful pieces there.
There is also a Q&A page outlining what you can learn.

http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]

edit: just uploaded an updated version on Houdini Exchange, same as the old, but the source code is included (instead of the compiled Python modules).
installation instructions remain the same.
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Houdini Lounge » Salty

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whalerider
194 posts
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 2009年11月22日 08:35:13
Very moving piece and spotless work, imho.

Cheers,
Mihail
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Houdini Lounge » hou.playbar <-> frange

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whalerider
194 posts
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 2009年11月15日 15:41:06
parsing frange:

frange = hou.hscript('frange')
fstart, fend = frange.strip('Frame range: ‘).strip(’\n').split(' to ‘)
fstart = int(fstart)
fend = int(fend)
print fstart, fend

ps: i have this code as a function in one of the Python modules, who’s source code you can download. see the thread on particle and camera transfer tools or the asset i uploaded on Houdini Exchange.
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2009年10月20日 13:53:05
I just uploaded the tools - compiled Python modules and all help files - on Houdini Exchange as well.
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2009年10月13日 21:38:35
I just released an update of the Houdini and Maya tools. If someone is interested to find out how I created everything, you can buy a license of the code - 2600 lines of Python code + 1000 lines of comments, for the price of a training DVD.

http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
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Houdini Lounge » how to read in a .chan file

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whalerider
194 posts
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 2009年9月20日 00:46:17
I have a free tool that does this:
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]

docs on importing w/ CHOPS:
http://www.orcavfx.com/downloads/mt_tools/help/camera_transfer_tools/importing_maya_camera_chops.html [orcavfx.com]
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Houdini Lounge » My tools reel

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whalerider
194 posts
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 2009年9月20日 00:40:25
http://www.orcavfx.com/downloads/reel/ [orcavfx.com]
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2009年9月8日 22:04:08
The compiled modules included in the archive work on both Windows and Linux. Download mt_tools.zip and extract the files. The Readme file has instructions on how to install the tools, i.e, where to put the extracted files. Or you can read the instructions from http://www.orcavfx.com/downloads/mt_tools/help/Readme.txt [orcavfx.com]
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Houdini Lounge » Free Houdini particle and camera transfer tools

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whalerider
194 posts
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 2009年8月22日 21:50:43
I'm glad you like it, Erik.

morpheus101
Excellent tool. Thanks for sharing!!

regards

Erik
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