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Houdini Lounge » Modeling and Houdini.

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Alexey Vanzhula
538 posts
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 2023年12月11日 08:16:14
oldteapot7
Now UI looks cool!

That big gray box that took half of the screen looked very not ergonomic for longer work with it, great that you have chenged that.

Is there help file i could read, iam curious what tools are there (i only saw some videos on YT) byt iam old school and prefer written documentation xD
Of course, here is the link. But the modeling tools themselves are detailed in the plugin when you hover over the tool. In my opinion, this is more convenient than reading the description in a document.

https://www.notion.so/Modeler-2023-for-Houdini-6ade5b9af5c142b5870f506bca666703?pvs=4 [www.notion.so]
Edited by Alexey Vanzhula - 2023年12月11日 08:17:58
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Houdini Lounge » Modeling and Houdini.

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Alexey Vanzhula
538 posts
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 2023年12月11日 07:32:59
oldteapot7
@Alexey can you tell what are limitations of Houdinis SDK or API from Developer point of view? Iam not coder but artist but iam very curious how its all build under the hood? I feel that it all moving in good direction tho

I have feeling that there is problem with building customs UI. Id love to see nice and well designed Icons and stuff not just boxes with text like in Your plugin (sorry for saying that) Big wall with rectangle brics can make modeler artis tired very quicky. Brain must to find right button in all that looks the same. Process of picking cost too much energy when you do it all day.

I think all Devs will gain from easy to code custom UIs that also can live on screen as HUDs, but in parameter pan too. Hell even i could code something in VEX and create custom UI for it ) but i never seen such option anywhere. All is too generic and looks like only coders "designed" it but not artist and graphics...

Anyway are there brush tools in Your plugin? I Am not talking for replacing Zbrush but more advanced brushes with masks that can freeze parts of geometry so its possible to quickly do custom morphs for animations or fix animation poses for more expressive style.

Also i think that it would be cool if you will work as SideFX employee and integrated your plugin into core of Houdini. But not as single node but more like fixing all modeling nodes. You proved that you are deep into modeling

I would like that option instead of buying extra plugins like in Autodesk frankenstein products xD

.

It's a long story about the limitations, but what I'm missing is the control of standard handles using Python, issues with hotkeys, etc.

Regarding Modeler tools, I can note that they contain a lot of VEX code and Qt UI tweaks. There is a Move Brush tool, similar to the one in ZBrush, with built-in smoothing with Shift and so on.

I also want to point out that BOX modeling is not just a narrow set of tools, but also more convenient component selection, improved navigation, quick responsiveness of tools, and so on.
Edited by Alexey Vanzhula - 2023年12月11日 07:36:02
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Houdini Lounge » Modeling and Houdini.

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Alexey Vanzhula
538 posts
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 2023年12月11日 07:22:02
oldteapot7
Id love to see nice and well designed Icons and stuff not just boxes with text like in Your plugin
What boxes are you referring to? The 2024 version I am currently working on has a completely redesigned UI that now harmonizes seamlessly with the Houdini UI. I can't show much, but you can see the differences in the picture.
Edited by Alexey Vanzhula - 2023年12月11日 07:39:09
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Houdini Lounge » Modeling and Houdini.

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Alexey Vanzhula
538 posts
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 2023年12月11日 04:56:21
I must note that over the past 10 years, SideFX has done a lot to enable developers, for instance at studios, to create convenient modeling tools, although there are still problems. Python States have greatly facilitated the creation of interactive tools. Radial menus can significantly simplify the gestural launch of tools. Quad Remesher, once completed, has every chance to become the most powerful remesher.
Edited by Alexey Vanzhula - 2023年12月11日 05:48:37
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3rd Party » Modeler 2022 Sneak Peek!

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Alexey Vanzhula
538 posts
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 2022年3月17日 22:01:33
bobc4d
will this work with apprentice?
YES
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3rd Party » Modeler 2022 Sneak Peek!

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Alexey Vanzhula
538 posts
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 2022年3月9日 16:27:55
https://youtu.be/oLVEwZnHySY [youtu.be]
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3rd Party » Modeler Discord Community

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Alexey Vanzhula
538 posts
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 2022年1月21日 01:54:24
Hi. I fixed broken link to our community: https://discord.gg/Ud7xUcQfMu [discord.gg]

Please join us.
Edited by Alexey Vanzhula - 2022年3月11日 06:31:02
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3rd Party » About "3D Animation"

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Alexey Vanzhula
538 posts
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 2022年1月18日 06:53:10
https://youtu.be/KvpnsLfyB_U [youtu.be]
Edited by Alexey Vanzhula - 2022年1月21日 03:49:06
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3rd Party » Modeler 2022 Sneak Peek!

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Alexey Vanzhula
538 posts
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 2022年1月16日 04:46:13
https://youtu.be/WKQULtTVkmc [youtu.be]
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3rd Party » Modeler 2022 Sneak Peek!

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Alexey Vanzhula
538 posts
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 2022年1月12日 14:45:21
https://youtu.be/xMFePY945jU [youtu.be]
Edited by Alexey Vanzhula - 2022年1月16日 04:47:49
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3rd Party » Modeler 2020

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Alexey Vanzhula
538 posts
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 2021年12月4日 07:04:15
rickvdvulkaan
kind of interested in this plugin, i just cannot see the video's on vimeo. i get a "this video is not rated" message.
https://vimeo.com/user43923185 [vimeo.com]
https://www.youtube.com/c/ModelersOfficialChannel [www.youtube.com]
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3rd Party » Discount for Modeler extended!

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Alexey Vanzhula
538 posts
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 2021年12月2日 12:15:15
LAST CHANCE TO BUY MODELER FOR HOUDINI AT A DISCOUNT BEFORE THE NEW V2022 RELEASE. THE UPGRADE TO V2022 WILL BE FREE IF YOU BUY AT A DISCOUNT NOW. THE DISCOUNT IS VALID FOR A COUPLE OF DAYS:
https://alexeyvanzhula.gumroad.com/l/mdNet/Discount [alexeyvanzhula.gumroad.com]
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3rd Party » Modeler 2021 Released!

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Alexey Vanzhula
538 posts
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 2021年11月28日 06:57:11
Sty
*

Discord channel is never working. I wish we had better support for this plugin

*
you mean this channel? https://discord.gg/jaKc9gAaeB [discord.gg]
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3rd Party » BLACK FRIDAY DISCOUNTS!

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Alexey Vanzhula
538 posts
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 2021年11月25日 12:50:01
BLACK FRIDAY DISCOUNTS:
https://alexeyvanzhula.gumroad.com/l/mdNet/BLACK_friday [alexeyvanzhula.gumroad.com]
https://alexeyvanzhula.gumroad.com/l/iWQyT/black_friday [alexeyvanzhula.gumroad.com]
https://alexeyvanzhula.gumroad.com/l/nuBwF/black_friday [alexeyvanzhula.gumroad.com]
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Houdini Lounge » How to set selection mode to Points with Python?

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Alexey Vanzhula
538 posts
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 2021年11月10日 01:29:45
hou.ui.paneTabOfType(hou.ui.paneTabType.SceneViewer).setPickGeometryType(hou.geometryType.Points)
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3rd Party » Z and Z Mini for Houdini

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Alexey Vanzhula
538 posts
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 2021年11月4日 16:38:16
https://vimeo.com/642467825 [vimeo.com]
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3rd Party » Modeler 2021 Released!

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Alexey Vanzhula
538 posts
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 2021年11月3日 11:59:18
Tobias Steiner
I sort of fixed my issues. It seems Soft Boolean is really particular about matching or near matching mesh resolution from piece to piece as you progress through the network chain. Unfortunately this does result in higher poly counts in some cases. All in all this is a pretty nice tool.
If you want a more curved surface, it is okay to increase the cutter divisions. But if you don't want lots of polys, you need to play with node parameters correctly. The tool is useful even for low-poly models. Just play around with normal smoothing, seam width, and relax parameters and you will get great results. Hope this helps.
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3rd Party » Z and Z Mini for Houdini

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Alexey Vanzhula
538 posts
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 2021年10月31日 16:53:26
Z allows you to simultaneously edit geometry in Houdini and ZBrush.

The toolkit is designed for modeling and animation artists and divided into four parts:

1. Data exchange between programs without using files. The function may be of interest not only to Houdini users but also to ZBrush users who want to improve their workflow by an order of magnitude

2. Blend Shapes creation in Houdini and ZBrush. Tools optimized for high-poly animated geometry

3. Converting FiberMesh to Houdini Curves

4. Built-in remeshing with ZRemesher. Provides a convenient way for partial remeshing and clean mesh with smart relaxing


Product link: https://alexeyvanzhula.gumroad.com/l/nuBwF [alexeyvanzhula.gumroad.com]
Lightweight version: https://alexeyvanzhula.gumroad.com/l/RaNuJ [alexeyvanzhula.gumroad.com]

Release video: https://vimeo.com/640940973 [vimeo.com]
Edited by Alexey Vanzhula - 2021年11月1日 07:41:49
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3rd Party » Modeler 2020

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Alexey Vanzhula
538 posts
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 2021年10月28日 00:48:25
playBlaster
Hey Alexey, I just installed Houdini 19 and I'm getting a series of errors when I open a file i saved in Houdini 18.5. i have pasted the first one below. there are too many to paste them all here:

Traceback (most recent call last):
  File "modeler::Sop/array, ViewerStateModule", line 1, in <module>
  File "C:\PROGRA~1\SIDEEF~1\HOUDIN~1.383\python37\lib\site-packages-forced\shiboken2\files.dir\shibokensupport\__feature__.py", line 142, in _import
    return original_import(name, *args, **kwargs)
ModuleNotFoundError: No module named 'modeler'

This may have something to do with houdini 19 using python 3 by default. I'm not sure. Do you know how i can stop these errors? If not is there a way to de-install Modeler until they are fixed? Opening a new Houdini 19 scene gives no errors, however, modeler is not available from a new scene.

Thank you Alexey. Very cool set of tools.

Thanks for your feedback! Modeler 2021.1, Soft Boolean 1.1.4 and Z 2.0 will be available next week. All of them will be adapted for H19
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3rd Party » Soft Boolean

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Alexey Vanzhula
538 posts
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 2021年8月26日 10:27:27
Soft Boolean technology, which was previously part of Modeler for Houdini addon, is now available as a separate product. Soft Boolean tools allow you to stitch polygonal meshes with boolean operations and adding accurate fillets to the resulting geometry. Houdini node can be used with the classical procedural way as well as with the help of special shelf tools. Also, the node can be used in other programs via Houdini Engine. The package contains a plugin for Houdini and some scripts for Maya.

Release video: https://vimeo.com/592734907 [vimeo.com]

Product link: https://alexeyvanzhula.gumroad.com/l/iWQyT [alexeyvanzhula.gumroad.com]
Edited by Alexey Vanzhula - 2021年8月26日 10:32:49
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