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Technical Discussion » about kinefx,On the Number of Frames
- zf3d
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I created some very simple models with round and square postures, then added some bones, no more than 10 pieces, and then made components of ik and fk respectively. Because I could not complete the switch, I kept adding ik and fk nodes upward. However, when I added more than 5 modules, the number of frames could not be real-time, from 44 to 14. If I continued to add ik or fk, it would be slower. At this time, there was still a problem with baking animation, Because of the lookat controller problem, the bone baking effect is not correct, so the baking option cannot be used. I want to ask the official how to handle this frame number problem
Houdini Lounge » How to modify attributes of weights through Vop
- zf3d
- 28 posts
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Houdini Lounge » How to modify attributes of weights through Vop
- zf3d
- 28 posts
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I want to implement a weight value from 0 to 1. Because the bones are overlapping and regular, it is easier to use the vop attribute to transfer. But I find that the boneCapture attribute cannot be operated like the ordinary floating point attribute. I don't know how to do it. The attached model is similar to the weight of the upper eyelid of the eyeball
Technical Discussion » Houdini kinefx ikfk switching
- zf3d
- 28 posts
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Is there a tutorial or method to switch between the iks and fks of houdini kinefx and align them?
Houdini Lounge » Hello,about renderman
- zf3d
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Houdini Lounge » Hello,about renderman
- zf3d
- 28 posts
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Houdini Lounge » Hello,about renderman
- zf3d
- 28 posts
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I installed RenderMan, and then created a RenderMan renderer at the Lop level. Clicking render will prompt this error. How to solve it? I consulted the official website of RenderMan, and they asked me to ask you
3rd Party » Hello, I have translated the Chinese version of houdini19.5
- zf3d
- 28 posts
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你好,我这边翻译了houdini19.5的中文版汉化,希望得到官方进一步支持
之前汉化了19.0,得到很多中国人的使用
Hello, I have translated the Chinese version of houdini19.5. I hope to get further official support
Before, it was translated into Chinese by 19.0, which was used by many Chinese people
之前汉化了19.0,得到很多中国人的使用
Hello, I have translated the Chinese version of houdini19.5. I hope to get further official support
Before, it was translated into Chinese by 19.0, which was used by many Chinese people
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