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Found 536 posts.

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Technical Discussion » CAN'T LOAD CUSTOM HOTKEY LAYOUT

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Alexey Vanzhula
538 posts
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 2020年10月1日 04:47:58
I can't use my own hotkey layout on the fly (without restarting). Sometimes it works, but in 90% of cases, Houdini ignores my keys. I'm creating a new layout and assign simple shelf command, for example, Box. Now it works with restarting, but I need to change it on the fly with hou.hotkeys.loadKeymap(“MyLayout”). I can't.
Edited by Alexey Vanzhula - 2020年10月1日 04:49:45
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Technical Discussion » Hotkeys warnings

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Alexey Vanzhula
538 posts
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 2020年9月30日 14:09:58
I fixed this with a workaround:

hou.hotkeys.addCommand(“h.export_alembic”, “”, “”, “”)
hou.hotkeys.addCommand(“h.intercept_mode”, “”, “”, “”)

I hope SESI will fix the issue
Edited by Alexey Vanzhula - 2020年9月30日 14:23:31
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Technical Discussion » Hotkeys warnings

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Alexey Vanzhula
538 posts
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 2020年9月30日 11:40:29
Hi. This warnings always appeared after I invoke a hotkey from the custom keyboard layout:
Warning: There is no hotkey for h.export_alembic
Warning: There is no hotkey for h.intercept_mode

How to fix that?
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3rd Party » Modeler 2020

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Alexey Vanzhula
538 posts
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 2020年9月22日 16:31:57
https://youtu.be/b4HbJVMmySw [youtu.be]
Edited by Alexey Vanzhula - 2020年9月22日 16:32:37
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3rd Party » Bezier curve editor

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Alexey Vanzhula
538 posts
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 2020年9月21日 12:16:49
Great work!
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3rd Party » Modeler 2020

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Alexey Vanzhula
538 posts
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 2020年9月15日 03:54:43
Sorry for the late reply. You can update it for free for any new Houdini version. But once a year, I ask $20-30 for the update. Why is that? The modeler is still not that popular. Working on it is my full-day job. The development takes approximately 12 hours a day. So, currently, this is the only way to continue working on Modeler.
Edited by Alexey Vanzhula - 2020年9月15日 05:34:10
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3rd Party » Modeler 2020

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Alexey Vanzhula
538 posts
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 2020年9月11日 05:55:42
Hi guys! I need money, so maybe it is the best time to save your money. Modeler for Houdini 50% OFF

https://gum.co/KYCgR/i7trzdz [gum.co]
Edited by Alexey Vanzhula - 2020年9月11日 05:56:19
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Technical Discussion » stroke_radius callback script not called when radius changed

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Alexey Vanzhula
538 posts
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 2020年8月11日 03:26:54
mtf
Any workarounds you can think of?
Add spare parm (Checkbox, for instance) with a Python expression that reads the radius value and do the callback
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HOULY Daily Challenge » Day 2 | Elements: Wind

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Alexey Vanzhula
538 posts
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 2020年7月4日 06:12:14
https://vimeo.com/435275493 [vimeo.com]
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Technical Discussion » How to connect two selected points in direct modeling

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Alexey Vanzhula
538 posts
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 2020年6月28日 00:14:57
zengchen
Got any idea to it?
Or there is no built-in SOP to do that?
Add SOP
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Houdini Lounge » When is houdini 19 coming out?

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Alexey Vanzhula
538 posts
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 2020年6月19日 12:06:27
zombiebobo
Alexey Vanzhula
Midphase
Alexey Vanzhula
Midphase
18 is pretty buggy.
which bugs?


For one H18 broke Modeler 1.0 KitBash…you should know about that one!
2020.1 Kitbash works well

No man it's not working… please check this error suddenly kitbash not working even the latest version

There is an error in the KitBash script.

Traceback (most recent call last):
File “”, line 1, in
File “C:/Users/b/Documents/houdini18.0/packages/../modeler/python2.7libs\modeler\kitbash.py”, line 917, in onCreateInterface
widget = PythonPanel()
File “C:/Users/b/Documents/houdini18.0/packages/../modeler/python2.7libs\modeler\kitbash.py”, line 163, in __init__
a = int( settings.value(“tree_sizes_a”, hou.ui.scaledSize(100)) )
TypeError: int() argument must be a string or a number, not ‘NoneType’


You should remove files after previous version. Try it in temporary new Houdini18.0 folder
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Houdini Lounge » Requesting Indigo Renderer Plugin Support - Guide Included

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Alexey Vanzhula
538 posts
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 2020年6月6日 02:06:24
haha. Great renderer. Just like maxwell. I made this image in 2008 in Maya and rendered with Indigo: https://1.bp.blogspot.com/-IxhVbBMdBn8/V64yx3VoHOI/AAAAAAAAAdc/EfahyPWfP2I1opeuAJVb1q83JDjYt9WNgCLcB/s640/6.png [1.bp.blogspot.com]
Edited by Alexey Vanzhula - 2020年6月6日 02:07:42
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Houdini Lounge » When is houdini 19 coming out?

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Alexey Vanzhula
538 posts
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 2020年5月26日 17:32:08
Midphase
Sure, but the fact that I had to give you more money just to get basic functionality in H18 is kinda not great (for me).

But Modeler is just the tip of the iceberg for myself, starting with incorrect Finder/File Saving functionality in OS X which is still wobbly, to H18 Apprentice which is ridiculously sluggish compared to Indie, to an API which changes with every new build and which causes 3rd party add-ons and renderers to break.

With as much love as I have for SideFX and Houdini, I think H18 has been a bit of a wild ride, and I suspect the team in Toronto realizes it.

SESI is not to blame for the fact that changes in v18 led to the failure of the Modeler plugin. I like geometry calculation changes they have added in H18. The fact is that H18 works faster with mesh.
Edited by Alexey Vanzhula - 2020年5月26日 17:33:11
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Houdini Lounge » When is houdini 19 coming out?

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Alexey Vanzhula
538 posts
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 2020年5月26日 16:59:22
Midphase
Alexey Vanzhula
Midphase
18 is pretty buggy.
which bugs?


For one H18 broke Modeler 1.0 KitBash…you should know about that one!
2020.1 Kitbash works well
See full post 

Houdini Lounge » When is houdini 19 coming out?

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Alexey Vanzhula
538 posts
Offline
 2020年5月26日 14:40:06
Midphase
18 is pretty buggy.
which bugs?
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3rd Party » Modeler 2020

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Alexey Vanzhula
538 posts
Offline
 2020年5月23日 13:04:28
CYTE
Hey Alexey,

Do you know this tool? I think it looks very helpful for modeling. Maybe it is something that you are able to build for your toolset.
[gumroad.com]
Rotate Face [gumroad.com]

Cheers
CYTE
Cool idea. I will check it. Thanks!
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Houdini Lounge » Modeling primarily in Houdini

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Alexey Vanzhula
538 posts
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 2020年5月21日 03:20:47
pickled
Why would anyone invest in a system for which support and development can be dropped at any time?
Very funny. Any arguments? Modeler tools exist (at least for me) from 2014. Show me what you have modeled in a destructive manner in stock Houdini, please. And yes, stay away from the modeling plugins, they are senseless
Edited by Alexey Vanzhula - 2020年5月21日 04:11:51
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Technical Discussion » Python - get current sceneViewer(execution from radial menu)

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Alexey Vanzhula
538 posts
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 2020年5月17日 12:10:37
viewer = hou.ui.paneTabOfType(hou.paneTabType.SceneViewer)
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Houdini Lounge » Modo like subdivision

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Alexey Vanzhula
538 posts
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 2020年5月17日 05:22:30
Will H18.5\H19 have a normal OpenSubdiv smoothing? It is a killer feature for modeling

Edited by Alexey Vanzhula - 2020年5月17日 05:23:36
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Technical Discussion » Update Materials In Viewer

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Alexey Vanzhula
538 posts
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 2020年5月17日 01:55:29
Hi. In my scripts, I want to clear OBJ level material parm (shop_materialpath). It works well if the geometry has no SOP level material assignments (shop_materialpath prim attr). But if it has, I have to change the viewer tab to commit changes. Is any way to automatically update materials in viewports?
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