Houdini Engine for Unreal 5.6

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Would it be possible for SideFX to task someone with making sure that Houdini Engine is always compiled to the latest release of Unreal Engine? I'm wanting to introduce a group of students I'm working with this summer to the idea of building simple HDAs but we're using Unreal Engine 5.6 for all the new metahuman tools.

I'm sure it's not a high priority, but I sure would appreciate it.

-Paul
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Anyone out there compiling their own version for 5.6 who can share? I think I could do it on my own, but I'd be just stumbling my way through the process.

OR - could someone at SideFX just set it up like Houdini is and post nightly builds? That would be ideal.
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it is already part of the newer houdini daily builds
20.5.632 for example
just download the most recent one and look into
C:\Program Files\Side Effects Software\Houdini Engine\Unreal\20.5.632\5.6
there you'll find the plugins built for that version
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Thanks! I spotted it about an hour after my post.
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