Christoph Fasching

chf

About Me

専門知識
VFX Artist
業界:
Film/TV

Connect

LOCATION
Austria
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Vulkan Viewport and macOS silicon ? 2024年7月17日15:37

I tried a "workaround" via Karma in Solaris with op: and referencing into the COP
but this is cumbersome, way slower and also very buggy...

Vulkan Viewport and macOS silicon ? 2024年7月17日5:04

malexander
It looks like this is working for OpenGL in the current daily build, at least on my Linux box. If it's not for you, could you post a hip file?

very basic
create cop network
drop a tile node for example
visualize it - this works

drop a preview material
use tile for displacement - doesn't work
change base color on preview material - doesn't work
and so on

Vulkan Viewport and macOS silicon ? 2024年7月16日16:22

malexander
Because the 20.5 development cycle was a short one, we opted to postpone Vulkan support on the Mac to the next release. There were simply too many things needing attention, and adding Mac support via MoltenVK wasn't feasible in the timeframe we had available. We'll be beginning that task shortly now that 20.5 is out the door.

so this means there won't be a native metal viewport but one with vulkan support based on moltenvk coming with 21?

is there any workaround on the mac right now to be able to use copernicus / the preview material?