Christoph Fasching
chf
About Me
専門知識
VFX Artist
INDUSTRY
Advertising / Motion Graphics | Film/TV
Connect
LOCATION
Vienna,
Austria
ウェブサイト
Houdini Skills
Availability
Not Specified
Recent Forum Posts
H21 Vulkan Viewport causing system-wide freezes on Linux 2026年6月2日3:35
Hi everyone,
I wanted to flag a severe stability issue with the default Vulkan Viewport in Houdini 21 on Linux (specifically Ubuntu/Pop!_OS setups with high-end Nvidia hardware like the RTX 3090).
Interacting with the viewport triggers massive, system-wide display server deadlocks.
The entire operating system freezes completely for several seconds at a time.
Sometimes the UI enters a "zombie" state where live texture/icon caches break, turning the playbar and toolbars into flat grey blocks.
The only solution I found was to bypass the Vulkan viewport and falling back to the mature OpenGL engine instantly resolves the issue, restoring 100% system responsiveness.
To fix this permanently, add this line to your houdini.env file:
Hopefully, the SideFX dev team can address these specific Linux driver stalls soon.
Please me know if anyone else has run into this or logged an official bug ID!
I wanted to flag a severe stability issue with the default Vulkan Viewport in Houdini 21 on Linux (specifically Ubuntu/Pop!_OS setups with high-end Nvidia hardware like the RTX 3090).
Interacting with the viewport triggers massive, system-wide display server deadlocks.
The entire operating system freezes completely for several seconds at a time.
Sometimes the UI enters a "zombie" state where live texture/icon caches break, turning the playbar and toolbars into flat grey blocks.
The only solution I found was to bypass the Vulkan viewport and falling back to the mature OpenGL engine instantly resolves the issue, restoring 100% system responsiveness.
To fix this permanently, add this line to your houdini.env file:
Hopefully, the SideFX dev team can address these specific Linux driver stalls soon.
Please me know if anyone else has run into this or logged an official bug ID!
Houdini 22 2026年5月30日11:11
Umang_Raj
probably they are building the .5 and the major release at the same time
Maybe, but it seems a bit strange. They specifically advertise "Character Animation in Houdini 22":
"Warren will begin by teaching all about new character animation features in Houdini 22."
And also:
"TumbleRig | Cartoony Rigging in Houdini"
"Magnus will show in detail how a cartoony frog character was created in Houdini 22."
I'm not saying it's impossible that they're developing 21.5 and 22 in parallel, but it would be a bit odd to showcase Houdini 22 features so prominently if the next release were going to be 21.5.
Houdini 22 2026年5月30日6:36
Gaalvk
21.5 ?
well that's what I thought, but apparently no 21.5