Pseudo AI Crowd agents question

   398   0   0
User Avatar
Member
4 posts
Joined: 10月 2021
Offline
How do I make my crowd agents target random point when they "attack" each other, I'm using 2 sources opposite each other and making them run at each other and using a pop attraction force in the dop network I'm using a point I'd attribute that I made do tell the attract to points in proximity they transition fk an attack state, which works, but some agents keep running, how do I emulate a real style medieval battle? Basically I want all agent to try to find points on the other side and attack, it would be nice if there was a pseudo AI vex crowd tutorial
  • Quick Links