Getting a weird look/behaviour (looks to viscous/gelatinous) in this sim ( trying to do a matcha preparation video (inspired by the cookie milkshake shot in the last release ).
Tried with the water preset at first and with both methods in the new surfacing node. I then had the idea of looking at the settings used in the Water Glass shelf tool which are slightly different (??) but those didn't help much. Any ideas what might be going on?
Investigated the water glass shelf tool a bit and noticed that running it at the default resolution (0.0025) gives a better result than raising it around what I had my test at (.0006 - .0003) which does have that look. Not entirely sure if it's the sim or the surfacing of the sim causing it. also got very weird behaviour on the water that felt to the floor on the glasses at high res...