When I was following the tutorial on glass breaking from a bullet,
During the node tutorial i followed everystep and watched the tutorial multiple times to make sure i was following the exact same steps.
but boolean node didn't assign the shatter object and glass object as intended, and it had to be opposite in shatter mode, opposite the way tutor Robert Magee did, like it wasn't working at all.
And in the explodeview node, it would always show shatter draws instead of glass being broken.
Why is it?
And the second problem is when I turned the attachments in boolean shatter mode, it worked, but the problem was my geometry in explodeview wasb't packed, it was just showing individual faces disconnected from the opposite end, no complete mesh was coming out it.
Should I send my file for inspection?
thank you
