http://en.wikipedia.org/wiki/Phong_shading [en.wikipedia.org]
I am trying to figure out the corresponding VEX global variables in the Phong equation:

Now, if below we assume the equation variables are on the left, and the corresponding VEX global variables on the right, then would the following be correct?
L == L
N == N
R == ? (get it from the reflect node?)
V == I
ka == custom float parameter
ks == custom float parameter
kd == custom float parameter
α == custom float parameter
Looks like this so far:

