Hi,
I'm fiddling with tearing cloth and from my understanding it was not supposed to allow single polys being completely tore, only groups of polys. Nevertheless reality shows the opposite… Is there a way to avoid that?
Cheers
Cloth tearing single polys
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- rafaels
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- 702 posts
- Joined: 3月 2009
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Toronto - ON
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My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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- tamte
- Member
- 9426 posts
- Joined: 7月 2007
- オフライン
you can create tearthreshold float attribute on your geometry which will be picked up by cloth object and probably multiplied with its Tear Threshold parameter
it is as well created when you click paint tearable from shelf
so just instead of painting it with Paint Sop you can vary that attribute in any way, noises, texture, whatever
similarly you can use enable tearing attribute
it is as well created when you click paint tearable from shelf
so just instead of painting it with Paint Sop you can vary that attribute in any way, noises, texture, whatever
similarly you can use enable tearing attribute
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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