Environment Map

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I can't seem to find any parameter on any of the Solaris lights that has a parameter that lets you use an environment map file like you can with obj context lighting.

What's up with this?
We have to do it with shading?
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Joined: 7月 2005
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In LOPs, an environment light is added with the Dome Light LOP. You can set the envmap in the Texture parameter.
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Joined: 9月 2015
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Aye...I knew it would be something like that...passed right over it so many times.
Thanks for the heads up.
Having a forum like this for even the simplest things is very helpful.
I might have figured it out if I only walked away for an hour and did something else, then come back.
But you just saved some time for me.
Edited by BabaJ - 2021年10月29日 15:05:13
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